Tuesday 30 September 2014

Design Reuse isn’t important. Knowledge reuse is critical.


We frequently hear that design reuse is important. You don’t have to be an engineer to understand the benefits of reusing designs and inventory parts instead of designing them from scratch over and over again. The concept is intuitive, in part, because there are so many real-world examples. Here’s just a few:

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  • During design, incorporating off the shelf parts and assemblies save design time and manufacturing costs.  If a part is not available commercially and has to be fabricated, reusing an existing design can still save significant time and money by accelerating design, testing and manufacturing ramp-up time.
  • In manufacturing, using common parts across multiple product lines can lower the need for special tooling, improve workforce efficiency and reduce parts and raw materials inventory.
  • A supply chain that manages a smaller parts portfolio and a smaller supplier base is leaner and more efficient.
  • During service operations, common parts and assemblies reduce diagnosis and repair time and require smaller spare parts inventory.
If the benefits of design reuse are so obvious, why do we need to continue discussing it? Is there more to design reuse than meets the eye? I think so, yes.
By focusing on physical objects, parts and the accompanying artifacts such as 3D models and design drawings, we may be missing a less tangible yet potentially more powerful reusable commodity. Knowledge.

Knowledge

Design, testing, manufacturing and servicing products both use and create a wealth of knowledge and a wealth of experience. While some of this knowledge is encapsulated as formal methods, design rules and engineering software, most of it is manifested only as an outcome of knowledge and experience. In other words, the rationale and intent behind design decisions are not captured and formalized; which is why finding and reusing knowledge isn’t easy.
Let’s consider why direct reuse and the accompanying tacit knowledge are important.

Design intent

In a previous blog Check-in, Check-out, Check-in, …. Why bother? I know where my CAD Files Are! I described how an engineer modified a design during a cost reduction campaign and removed a bunch of presumably spurious resistors from an electronic circuit. The negative impact of that change was not detected until the vehicle was already in production. If the engineer had used a tested and proven design that included the rational for those transistors, this incident could have been avoided.

Manufacturing

The manufacturing process, especially during volume production ramp up is very knowledge intensive. In Take Control of Your ECO Process, I discussed the frequency of manufacturing related engineering change orders (ECOs). In a study conducted at a manufacturer of heavy equipment, 36% of the ECOs were a consequence of manufacturing and assembly problems.
Reusing parts already in manufacturing instead of implementing a new manufacturing process for new parts eliminates the need for new tooling and work instructions and reduces the scrap and tool breakage that are typical in early manufacturing.

Yield, Quality and Warranty

Some of the design and manufacturing arguments I discussed above could be construed as relatively self evident. But manufacturing organizations can take knowledge reuse one step further – by analyzing the ramp up experience and overall product manufacturing and service of other products of the reused parts. Whether off the shelf or of unique design, product management can get a headstart in understanding the new product: ramp up, quality, and even service requirements and warranty expenses.

Build vs. Retrofit vs. Buy

Often, design engineers can choose one of three options:
  • design and manufacture a part or assembly more or less from scratch,
  • retrofit an existing part, or
  • look for a commercially available part that meets the requirements
Although the rule of thumb should always give the highest priority to using off the shelf parts, designers and product owners often have reasons to argue the case for their own design, which may or may not be possible to prove using objective economic rationale.
Typical arguments for designing and manufacturing a part instead of using a commercially available alternative focus on early lifecycle phases, and make an argument for a design that meets the equipments better. But design engineers tend to overlook manufacturing and maintenance costs that, in many cases, can offset the benefit of the improved design. A design reuse culture that understands the value of manufacturing and service experience can improve the fidelity of build vs. buy decisions.

Recommendations

With clear business rationale for parts and design reuse, product organizations need to take a two-pronged approach.
First, facilitate process and a culture of reuse. This includes emphasizing the direct benefits in design time, cost, and inventory, as well as the indirect value of extensive application of tacit knowledge throughput the product lifecycle. Utilizing a centralized PDM system and “connectors” to other enterprise systems can help facilitate knowledge capture and reuse, and product organizations should review the existence of knowledge “islands” hiding in less formal tools such as spreadsheets and email exchanges.
Product engineering should also realize that simpler and modular product architecture is not only easier to design, build and maintain, but also facilitates easier reuse. At the same time, a modular approach leads to designs and actual parts and assemblies that are easier to reuse, thereby self-enforcing the process.

Thursday 25 September 2014

Integrated 3D Printer Support in SOLIDWORKS 2015



Integrated 3D Printer Support in SOLIDWORKS 2015 makes printing directly to your 3D Printer simple and fast.  Like most tools in SOLIDWORKS, all the controls are available and simple to understand right from the Property Manager when you choose Print3D.  Just select your 3D Printer from the drop-down list and you have direct control over print resolution, the optional addition of supports and rafts, volume fill percentage and determine if your part fits within the print volume of your 3D Printer.  All of this, without the need for any additional 3rd party software!
- See more at: http://blogs.solidworks.com/tech/2014/09/solidworks-2015-sneak-peek-3d-printing-support.html#sthash.POtIJwtN.dpuf

Thursday 18 September 2014

Stupefying ButterUp Knife Cuts Like A Dream

We all have lived through those excruciatingly painful moments when a knob of cold, hard butter refused to spread easily on a slice of bread. Whose fault is it – the cold butter, the clumsy knife, the slice or your will to have a buttered slice? Obviously yours! To satisfy such whimsical cravings and more, DM Initiatives came up with the ButterUp Knife, which by the way has sizzled its pledges on Kickstarter and is ready for more preorders now.



We caught up with the team to know a bit more and this is what they had to say…
knife
SS – What inspired you to create the project, what is your story behind it? 

DM - We often have very open discussions about common problems and coming up with design solutions. Norman in the office brought the project to the office and the solution came about was the now infamous knife! 
The team has a background in product design and development so the conversation can go anywhere in the office while we complete work for a varied customer base.
SS – What is the key innovation in the process of construction?

DM – The most innovative part was the combination of the grating feature at the edge of the blade. Achieving this took some time as we found having it close to the edge made it function far better than with the blade of the knife.
knife
SS – What was the biggest challenge that you faced?
DM - Consistent manufacturing was the biggest challenge as minute changes to the detail impacted how well it worked. Even polishing affected some of our prototypes in the development stage. The product we have hasn’t changed much since the first sketch. We prototyped a number of variations and worked on it on a trial and error basis.
SS – Can you explain a bit more in detail about how you made this knife; the designing process?
DM - We began with a very open brief that never had a better knife in mind. We started with some crazy contraptions to ‘extrude butter’ but found out these were already on the market although not that popular and faced a lot of challenges designing this as well. The product itself came about as a light bulb moment and a chef’s tip that we must have seen on TV at some point in the past.
knife3
SS – Can you share details regarding the software, machining/prototyping tools, what kinds of sketches/prototypes/mockups were made, what kinds of challenges you faced?
DM - 
As an industry standard we use Solidworks, once the idea for the knife came about we began drilling cheap spreaders we bought from Victoria’s Basement (homewares store in Australia) to find an ideal size hole and pitch of the hole. Being close to the edge made it far easier to use and the curling of the butter came pretty naturally. Refining the curl of the butter was achieved with trialing a number of different hole shapes by machining from aluminum which was quick and cheap but quickly discovered it was far too soft to make the final product from. Machining from stainless steel was the last stage in prototyping, with the final product benefiting from cold forming during production to have a super strong product.
knife2

Wednesday 17 September 2014

Are Robots Here For Jobs?

Someone rightly stated that ‘if we don’t want a generation of robots, someone should fund the arts!’ No matter how good a read the article on Scott Eckert and the Baxter Robot is, the truth of the matter is that mechanical muscle is replace the human element. Companies like Rethink Robotics are changing the way we plan our workforce these days.


According to Ecker, manufacturers that are using Baxter simply up-train the displaced workers with more skills and give them a better job to do. However, this interesting video that we found goes on to showcase how vulnerable we are in terms of jobs and robotics replacing us.
In brief, the video showcases these following points that compel us to reconsider our position: Although machines and robots free up people and help them pursue specialization, mechanical muscles make human labor less in demand and collaterally mechanical minds make human brain labor less in demand.

Physical Labor is being replaced with the use of low cost robots that are easy to use. Apparently they cost less than the average annual salary of a human worker. General-purpose robots are making many workers sweat for their jobs. Just like how generic computers were once expensive and complex, their evolution has taken over many menial jobs. Something even as simple as making coffee is getting automated and soon a barista robot will be capable of remembering your favorite brew and blend, each time you order your cuppa java.

The point about the horses and their complete replacement with automotives is a stark reality-check that sends a chill down our spine. Cars replaced horses, leaving a great decline in their population and general purpose. We are like an obstinate horse that looks at our current technology state and thinks that it’s impossible to replace us in our jobs. But technology gets better, cheaper, and faster at a rate biology can’t match.

Automobiles – Yes, self-driving cars aren’t the future: they’re here and they work. If you think the insurance companies will cry foul, then forget it – they want a safe driver that makes no insurance claim. United States employs about three million people in the transportation industry, which translates to 70 million jobs across the globe. What this really means is that if robots are able to fulfill the basic needs of the auto industry, then humans will be replaced.
The Shape Of Things To Come – is a segment that simply outlines how robots are capable of filling out the shoes in the technology, software and creative (white collar) industry. Spaces where we thought the human-mind-application was the only way to go are also threatened by the advent of robotics. Artificial creative intelligence is able to replicate the creativity that stems form a human mind. This means professionals like lawyers, doctors, designers and musicians could feel the brunt of robotics in the future.

To sum it up for you, automation is not the necessary evil; our limited mindset that we are indispensible to our own race is the limiting factor. The inevitable of producing abundance for little effort is what drives us all; it is futile to fight it. What we need to do is think of ways to move in the right direction of sustaining our positions in the future.

On a side note – there is still hope for us workers, humanoid robots named “Pepper” will be sold in Sprint Corp stores in the US by next summer. This 1.2m robot dances, makes jokes and estimates human emotions based on expressions. We rest our case.

Friday 5 September 2014

Audi GFRP Springs

Audi Going To Lightweight GFRP Springs This Year

June 30, 2014

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Audi has announced this year its first lightweight suspension springs made of glass fiber-reinforced polymer (GFRP) will see production in an upper mid-sized model yet to be disclosed, with more cars to follow.

The incremental but not insignificant replacement for steel coil springs is being touted as saving 40 percent in critical unsprung weight for the car, and requiring less energy to produce.

While no fuel economy savings are being touted, the non-corroding springs do promise a mildly improved picture for the German automaker’s upscale products. Not only will they hold up to chips and road salt, but they may even provide a slightly more complaint ride on rough pavement (as pictured).

“The GFRP springs save weight at a crucial location in the chassis system. We are therefore making driving more precise and enhancing vibrational comfort,” said Dr. Ulrich Hackenberg, member of the Board of Management for Technical Development at AUDI AG.

GFRP (left) compared to steel.

Audi says the green GFRP spring will weigh 3.5 pounds (1.6 kg), saving unsprung weight over steel which would normally weigh 6 pounds (2.7 kg).

The molded springs are formed around a millimeters-wide core of long glass fibers impregnated with epoxy resin which are twisted together.

Additional fibers are machine-wrapped around this core at alternating angles of plus and minus 45 degrees to the longitudinal axis. The finished product is cured in a 100 degrees Celsius oven, and Audi says the spring’s plies provide both tension and compression and mutually support one another to “optimally absorb stresses.”

“The GFRP springs can be precisely tuned to their respective task, and the material exhibits outstanding properties,” said the company. “It does not corrode, even after stone chipping, and is impervious to chemicals such as wheel cleaners.”

Thursday 4 September 2014

Is planned obsolescence real?

http://www.joomag.com/magazine/tvp-magazine-issue-no-11/0061098001406148269/p2

Do light bulbs work as long as they could?
Is the iphone screen designed to brake?
Why do you need to replace parts on your car?

I great read for any designer/engineer/consumer.

This article goes to page 18.

Tuesday 2 September 2014

Knotwood

 
 

Rick Briggs | Design Engineer | FPG
p: +64 6 843 3249 I ddi: +64 6 8430864 I f: +64 6 843 2466 I 
www.fpgworld.com
Au: 1800 041 649 I Asia: 0086 21 3351 3390 | NZ: 0800 367 374 | UK: 0044 845 485 9300
 

 

$99 Infra Red Imager

TJ - $99 Thermal Imager

A thumb-sized device that plugs into your iPhone / iPad / iPod Touch headphones jack and turns your iOS device into a Thermal Camera

Marius Popescu

 

·                            Official Hackaday Prize Entry

Description

TJ (Thermal Jack) powers and communicates solely through your iOS device's headphones jack (so it needs NO external battery and uses NO wireless communication). This significantly helps to reduce its cost, complexity and size.

TJ will use an Infrared FPA (Focal Plane Array) with an NETD of 0.15°K, a 4 FPS frame rate and a native resolution of 16 x 16 pixels, generating a heat map upscaled at iOS device's native screen resolution by Bicubic Interpolation.

SuperResolution (combining several low resolution frames which exhibit sub-pixel shifts into a High Resolution stil-image) is currently being evaluated.

Android and PC are supported too via an USB connection. The USB connection also allows updating the TJ microcontroller firmware. A UART connection will be offered too for low-level interfacing purposes.

TJ is a fully open source / open hardware project and a crowd-funding campaign is expected to be launched late 2014 with the purpose of entering mass-production.

Details

https://www.youtube.com/watch?v=PrzKsgabp-E&feature=player_embedded

https://www.youtube.com/watch?feature=player_embedded&v=Iw1LcJuFTm8

 

Introduction

Thermal Imaging technology used to be priced prohibitively outside the budget of hobbyists until recent years. Late 2012 when I started working on my 1st Thermal Imaging project, the lowest cost thermal camera available on the market was the Flir i3 (priced at $995 back then). Moreover, there was (to my knowledge) absolutely no lower cost, open-source alternative solution on the market to these expensive, proprietary devices - that mostly had to do with the high development and manufacturing costs of high/medium performance IR FPAs and lenses and with the timid availability of low cost, low performance IR modules (FPA + lens + ASIC), still not implemented in any low-cost Thermal Imager.

I was therefore highly motivated to explore the possibility of developing a Thermal Imaging platform that was low cost ( < $200 to manufacture)  and could offer sufficient performance for some of the less demanding hobbyist level tasks. That's how I've started working on Thermal Imaging devices.

 

 

 

Read more »

 

 

Colin Rose | Design Engineer | FPG
p: +64 6 843 3249 I f: +64 6 843 2466 I
www.fpgworld.com
Au: 1800 041 649 I Asia: 0086 21 3351 3390 | NZ: 0800 367 374 | UK: 0044 845 485 9300